Re-Wind
Description:
In a universe barren of all wind, the last air elemental must use its trusty kite to activate windmills and re-wind the universe!
Controls:
- Movement + Jump - Arrow Keys or WASD
- Activating/Deactivating Kite - Space Bar
- Unwinding Kite Spool - W or Up
- Rewinding Kite Spool - S or Down
- Shifting Kite - A/D or Left/Right
- Winding Coil - E
Team:
avsomers25 - Art + Music + Design
stoppingByWoods - Programming + Design
Status | Released |
Platforms | HTML5 |
Authors | stoppingByWoods, avsomers25 |
Genre | Platformer |
Made with | Unity |
Tags | 2D, Pixel Art, Puzzle-Platformer |
Comments
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BUG REPORT:
If i recall my kite, it moves towards me and if there is a cloud to interact with between me and the previous position where i used the kite it activates the cloud since is being called to me.
When you call the kite just use transform.position = newposition so the kite teleports to you instead of moving towards you, activating any cloud in between
Oh, that makes sense. I noticed the issue but couldn't think of a solution, but changing the transform before setting the kite active is a good idea. Thanks!